Thursday 2 April 2015

3D Modelling of Assets

The chest had to be modelled from scratch, and I started off with 2 rectangular prisms, comprising the base and lid. I started off with the base, because it would take the most time, being larger, and created a simple rectangular prism, with a length of 150, a width of 280 and a height of 120. I used the connect tool to create the required segments, altering them with the extrude and inset tools to create the rim on the top and bottom of the chest, the hinge, the legs and the indented panels of the front and sides.

Segments were created running across the middle of the chest and were scaled outwards to create the lemon shape. The base was fairly straightforward compared to the lid. Once the base was looking good, I moved onto the lid. The lid started out similarly to the base, but with a length of 156, a width of 280, and a height of 28. Once the required segments were created, the height of the centre of the lid was increased to resemble a pirate hat from the side.

The lock, hinge, and the rims around each end of the lid were created with the extrude tool, but the shape of the lock was changed with the scale tool. Then all I had to do was align the two objects and then could move on to the UV Mapping.

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