Friday 3 April 2015

Rigging

The rigging of a model takes longer depending on the complexity of the moving parts, in this case, the treasure chest had one moving part, the lid. Luckily, this was a fairly easy process, as all I had to do was create the pivot point, centre it to the hinge, link the lid to the base and the base was linked to the control rectangle I created around the entire chest. Now that the rigging is done, I can move on to animating the scene.

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