A lot of edges were broken that day. I then started to separate the parts from the group, and when I had to use the planar map, I found out that my dagger never needed to be flipped to a different axis, it was always on the right one.
This is the blog where I post all of my 3D modelling research and development and where I share my ideas and all that good stuff.
Tuesday, 5 May 2015
UV Unwrapping the dagger
As I started the UV Unwrapping process, I realized that since my model was pretty much a quarter of a dagger, the UV Unwrapping would be pretty simple and quick. I then realized I had the break almost every edge to get it to relax without messing up completely. I added the checker pattern to the dagger and looked at the edges that would need to be broken.
A lot of edges were broken that day. I then started to separate the parts from the group, and when I had to use the planar map, I found out that my dagger never needed to be flipped to a different axis, it was always on the right one.
I then flipped all of the UVs to match the quarter I modelled, and then snapped all of the vertices together and then moved them into the box. The UVs were very easy to fit into the box, and I had a lot of space left.
A lot of edges were broken that day. I then started to separate the parts from the group, and when I had to use the planar map, I found out that my dagger never needed to be flipped to a different axis, it was always on the right one.
Subscribe to:
Post Comments (Atom)
No comments:
Post a Comment