Tuesday 5 May 2015

Rendering the turn around video

I made a base for the turn around video out of a plane with a circular gradient in the middle. I then made a pinkish gradient background in Photoshop for the video, so it isn't so bland. I then imported the background into 3dsmax, and combined the dagger file with the base file and then did a keyframe of the dagger spinning around in a 360 degree motion for 300 frames, with its texture, and then again without its texture.

I then opened up Adobe Premiere Pro and imported the two turn around renders into a new sequence and then rendered it again one last time. 



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