Monday, 13 July 2015

Week 6

This weeks lecture discussed how to use social networking to our advantage and make the best of what’s available to us, such as the free alternatives when we couldn't afford. It also discussed how to present yourself on the internet, in a manner that will show potential employers that you are worth employing, showing how you are professional. After listening to, and reading the after part about Phil Fish. Would I have done the same if I was him? Definitely not. He is an arsehole and the way he responded to fans however, is still idiotic. You would never need to insult fans back if you weren't an arsehole. However I'm sure I would often voice opinions on things that would get me in trouble with idiots like extremist feminists etc., even if they weren't worded or meant to be offended. Someone, somewhere will find a way to be offended. Like in the lecture though you can’t please everyone, and no one likes people who try to. I learnt how to present myself online in a professional yet informal approach as well as a lesson of how to not be hated by everyone.

Week 5

This weeks lecture discussed how to be inclusive towards different groups of people whether it be gender, ethnicity or disabilities. It talks about different methods of being inclusive such as options for the colour blind and making any event accessible to handicapped people. Personally looking at this it all really just seems way too PC. The lecture even says “Cultural appropriation is bad”. Cultural appropriation couldn't be further from bad, for hundreds if not thousands of years different cultures have been taking elements from different cultures and fusing it with their own, British and their love of tea? Tea comes from china. And countries like Australia, America and New Zealand are literal melting pots for different cultures and now its a bad thing? The current push for political correctness is deeply concerning because often people cannot criticize a race, religion or gender or even just voice their opinions. When someone is told that they can’t say something because it might offend someone, so what? Let them be offended. Everyone is entitled to say whatever the hell they want. Example: Westboro Baptist church, a bunch of homophobic nuts if you ask me who do nothing but spew hate, but they’re allowed to, it is their right, specifically as Americans, that they have freedom of speech and it shouldn't be taken away from them. Though they deserve to be called out when they have a stupid opinion. If you want a good idea of what political correctness can do to countries look at Sweden and their immigration policy. Look here for some information: https://www.youtube.com/watch?v=3KSJY0c8QWw

Week 4

This lecture was all about telling us how to perform well in a job interview by preparing ourselves properly. This lecture provides weird questions that an employer might ask a prospective employee, as well as proper ways to answer them.

Here are a sample of the questions and my answers to them.

If you were a part in a car, which part would you be and why?

I would have to be the key, as I like to be the one to start the car (project).

What would I find in your refrigerator right now?

A lot of my mums healthy food, milk, cheese, etc.

Who do you like better: your mum or your dad?

If I had to choose, I'd say dad, but it's quite close together, as mum is close.

If you were at a business lunch and you ordered a rare steak and they brought it to you well done, what would you do?

I would have thanked the waiter for bringing me a well done steak, as I had obviously lost my mind when I tried to order it rare.

Why is there fuzz on a tennis ball?

Otherwise it would bounce too high, the fuzz makes sure it doesn't go too high.

Week 3

This weeks lecture and tutorial we discussed how we are all the same, due to how we all will be working in similar conditions, with long hours, working weekends, unpaid overtime, multiple jobs, low pay, DIY learning, and contract work. However to a lot of people in the creative industry, these detractions don't matter as they love their industry.

After going through the lecture, I recognised that even though they had low pay, unstable income, long hours, multiple jobs etc., I am still willing to work in the creative industry, at least at the moment. It is a possibility that one day I might be sitting around one day and realise I don't want to do it any more, as I have already had these thoughts reading testimonials of people in the industry.

The online lectures didn't really inform me of much that I didn't already know, but it was still useful to read.

Week 2

This lecture talked about how we were going to actually make money in the creative industry. We learned there are a great many ways to earn our keep, simply from being an employee, from commissions or making a product. From this I can visualise where I would like to see myself in the future, preferably it would be nice to attempt a project together with fellow students and friends, while probably needing a regular day job to put food on the table. In the future, further down the track, I would like to be working overseas for a triple A company. The ideal outcome would be working for Rockstar etc. Realistically, that might not occur, but it is still nice to aspire to. I learnt that I should have lots of ideas of what I want to do, and then have lots of ideas of what I will have to do to survive.

Tuesday, 5 May 2015

Rendering the turn around video

I made a base for the turn around video out of a plane with a circular gradient in the middle. I then made a pinkish gradient background in Photoshop for the video, so it isn't so bland. I then imported the background into 3dsmax, and combined the dagger file with the base file and then did a keyframe of the dagger spinning around in a 360 degree motion for 300 frames, with its texture, and then again without its texture.

I then opened up Adobe Premiere Pro and imported the two turn around renders into a new sequence and then rendered it again one last time. 



Texturing the dagger

I then started texturing the dagger, and as the game requires realistic textures, I used the ones from the picture I based the dagger on. I imported the picture of the dagger and the UV Map into Photoshop CS6. I then pressed CTRL+I on the UV Map layer to make it negative colours. I then used the marquee tool to isolate the parts of the dagger into the four respective parts - the pommel, handle, crossguard, and blade. I then dragged them onto the UV Map layer and lined them up with the UVs.

 I then saved the file and linked it to the model in 3dsmax and made sure that the textures lined up with the sections of the dagger using the free transform tool.


I realized once I had finished putting all of the textures into the UVs that they didn't conform to the contours of the UVs, so I used the warp tool to fit the texture onto the UV perfectly. I then made another layer for shading, and used a small brush tool at 20% opacity with linear burn on to show realistic shading to the bright parts.